Archive for the ‘professional development’ Category

Free Gaming in Libraries Course via YouTube

Saturday, May 23rd, 2009

Scott Nicholson, associate professor at Syracuse University’s School of Information Studies, will be teaching a video-based course on the basics of gaming in libraries.  Every day during the month of June, participants will be able to view a new video exploring some concept of games or how libraries can integrate games into their programs. The class will cover games appropriate for all age groups in many types of library settings.

Throughout the month of June, Scott Nicholson will teach IST 600 Gaming in Libraries in three online spaces, two of which are freely available to anyone:

  • The Syracuse University YouTube channel, where video lectures and guest speakers will be posted, and where students enrolled in the class will be required to post weekly video responses.(
  • American Library Association (ALA) Connect , a social networking site for the ALA that will host the discussion of students, speakers, librarians, and other participants from the general public.(
  • The iSchool’s online learning management system, a private space for enrolled students to ask questions and submit their assignments.

Students and other participants in the class can expect to gain a solid understanding of the spectrum of types of games, know how libraries typically use games, and be able to select games for their own libraries based upon the goals of the program and the mission of the library.  They will learn how to start a gaming program, how to facilitate the activity, how to assess the program, and how to tie the assessment back to the library’s mission.

Nicholson’s biggest goal for the course, however, is to bring together students, librarians, gamers, and representatives of the gaming industry for a month-long discussion about the roles that games can play in libraries.  The course is being offered by the Syracuse iSchool to its students and students enrolled at partner schools through the Web-based Information Science Education (WISE) Consortium. The course is being funded by the Kauffman Enitiative Project at Syracuse University.

The primary Web site for the course is at .

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Library Journal Debuts Gaming Blog and Column

Tuesday, March 10th, 2009

Authored by Liz Danforth, librarian, gamer, author and artist, Games, Gamers and Gaming debuted this week, bringing a “deep background to understand games, gaming, and gamers, in and out of the library.” We can’t wait to read more!

ALA President Jim Rettig Chats About Gaming Friday December 19

Monday, December 1st, 2008

Mark your calendars! As part of the ongoing ALA Salon series, which gives members a chance to speak with ALA leaders on specific topics, ALA President Jim Rettig will be talking about gaming connections on Friday December 19 from 2-3PM EST.The sessions use OPAL software, and are hosted by Tom Peters of TAP Information Services. Following Tom’s interview with Jim, participants will be invited to ask questions about the topic at hand. To join the discussion, log onto OPAL and follow the instructions for entering the meeting space. Click here for detailed instructions. Participants are encouraged to sign in 15 minutes prior to the start of the salon for a quick tour of OPAL. For more information, visit Jim’s webpage about the Online Salons. EDIT: The session will also feature guest Dr. Scott Nicholson, from the University of Syracuse Game Lab!  

Professional Development Around Gaming

Saturday, November 1st, 2008

Can’t make it to the Games, Learning & Libraries Symposium in Oak Brook IL Nov 2-4, 2008?  Chances are, some of the content will be posted online; watch this blog for session notes, and the ALA Techsource site for slides and handouts.If you are in the southwest, try to get to Chris Castaldi’s session Discover Gaming for an overview of game history and design.  It takes place November 14 from 1-3pm in room 206/207 at the University of Advancing Technology, in Tempe AZ. Register online!Registration is now open for the 2009 Game Developer’s Conference, to be held in San Francisco CA from March 23-27, 2009. Try a do-it-yourself online session, that’s part of AZ’s version of 23 things called a Baker’s Dozen. Section #10 is Online Gaming, authored by Liz Danforth, one of the experts on our grant panel.Lastly, watch for online gaming classes from Infopeople and YALSA in 2009.